To continue growing and support the USD ecosystem, we’ve normalized flag in the USDLight for Area lights.With the new OmniGraph updates, we’re expanding the library of nodes with more math operations, a Raycast node, even nodes to create UI widgets, and many more.Clash detection C++ user code sample (Coming in Kit 104.1).Authoring SDF colliders (Coming 2022.3.1).Joint and articulation inspection for robotics.Rigid body mass visual editing (Coming 2022.3.1).We’re delivering multiple new ways to easily author physics parameters, generate unique simulation scenes and spaces, and inspect your physics simulations to tune your environment fully.The Animation Curve extension has also received a UX upgrade This release includes two brand-new animation extensions: Infinite Animation Curves and Motion Path Animation.Material browser support for OmniPBR-based material.As we continue to grow the material ecosystem in Omniverse, we’re excited to include our first release with Material X support and new usability features.We’re introducing several new tools to optimize your workflows and improve the quality of life inside Create.Stage optimization with the data adapter toolkit.New large-world support allows you to design environments as big as your imagination.Improved clear coat rendering (Coming in 2022.3.1).Improved curve rendering performance and memory usage.A new Denoised AOVs (Arbitrary Output Variables) setting. New RTX improvements to support the new Ada Lovelace generation of GPUs include:.We’ve enhanced collaboration even further to give you spatial awareness of other users and more options for interacting with layers and other stages in your live workflow.New usability features will make working in Create faster and easier.Please jump into the forums and discord to give us feedback as we march forward with future beta’s of this release!Ī direct and detailed list from our release notes below! As new beta’s release, we’ll update the forums on changes, feature adjustments, and bug fixes so you can keep up-to-date on the latest and greatest. Also, if your stage lacks lighting, we will automatically turn on one of these lighting rigs so you’re not in the dark. You can add these lighting rigs directly to your stage or simply switch between them and your main stage’s lighting. This quick lighting panel gives you the ability to quickly try different lighting styles in your stage or while viewing your asset. The new lighting preset and camera modes are directly accessible in the viewport. It also makes it easy to create a chase camera for an object in your scene. Motion paths can be used to plot the path of Cars, Aircrafts, Cameras and other such dynamic motions. Enabling a high level control of the object’s motion to simplify the creation of complex motions. The motion path allows you to plot the motion of an object along a curve. Optimizations can be made in combination or individually. This allows complex scenes to be converted into more lightweight representations which can be displayed and evaluated more quickly. The data adapter is a Kit extension that performs stage optimization.
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